is a quirky role-playing game. Romantic phantasy mixed with all kinds of wondrousness and heroism, inspired by such fantastic works as "The Chronicles of Narnia", "The Neverending Story" or "Alice in Wonderland".
In the midst of the proto-industrialization of a bizarre world full of glass Wyrm, a thousand-year-old unborn king and gas-powered steppe horses, you try to shape contemporary history and give your life meaning as a sworn bone knight, civil servant weather mage or former undead.
With its rules, WHIM tries to imitate the flow of the books that served as inspiration. Characters do not die, instead they "fade". They suffer no damage, they receive “risk”. If they really want to create something, an intuitive system of luck points allows them to gain the upper hand even in the most precarious situations.
17, August 2020 - The Weirdness of Orf
Derelict huts and barren, rotting cornfields, broken weapons and worn out people with battered faces. The constant struggle for survival,…
3, August 2020 - The Weirdness of Orf
In the old days, when wishing still helped A wide open bog, dominated by mold and rot. Treacherous brackish marshland…